
Game overs are swift, brought on by the ever-increasing presence of the Slenderman whose gaze is to be avoided, but the simplicity of controls (walking, jogging, turning the flashlight on and guiding it, picking up pages) and simplicity of objective and antagonist means that the game can be played and understood by anyone of any skill level at any time. But, it is for all these reasons that the game stands out for its replayability, accessability, and importance in pop culture history. Clearly the passion project of one individual, the graphics (even for 2012 on a PC) are haphazard and minimalist, the map relatively small, and the atmosphere is put together with trickery founded by a lack of resources. You follow one objective and have one antagonising force the Slenderman.


Slender: The Eight Pages is an incredibly simple game. A thunderous drone, the increase in wind. You do so, trekking aimlessly through forest, through farms, through pointless tiled rooms, past abandoned trucks, past strange monoliths until you find a strange note. You are told nothing more than to ‘Collect the 8 pages’. This makes Slender: The Arrival take hours to complete even though the game can seem short at first glance.Crunching footsteps. Escaping the lurking shadows is a very rewarding experience but can sometimes feel difficult enough to a point where it almost feels overpowering. This can be off putting for certain players, but hanging in there certainly feels rewarding. This makes completing certain levels extremely hard. You must find certain objects before the slender man and his allies creepily lurk behind you and leave you no chance of fighting back. Most of the levels are very straight forward. However, once you inevitably must replay a setting you quickly start feeling disengaged as the design starts feeling repetitive and the imminent danger of being caught less threatening. The tall shadow stalking you and always on your tail really makes progressing in the game feel like a daunting challenge. The first time you enter a new area and start exploring it, the sense of fear of being caught by the slender man gives a sense of urgency and will make the game feel very alive. The gameplay is where Slender: The Arrival both shines brightly and falls flat.
